Art Basel 2018 – Behind the scene of “HALO” by Semiconductor | Audemars Piguet


my role is to understand how a science
of great complexity can inform artistic expression I don’t think artists are going to transform the way science progress but
there is something definitely important about creating this conversation and
opening it up philosophically we want to know why we are here and what the world
is made for we’re interested in working with scientists who work with physical
matter was really appealing about CERN to us as its matter that’s completely
invisible you could never totally just observe
nature would always be having the hand of man in there somewhere and so it
would be mediated through the science and so we started asking more
philosophical questions about science and became more interested in
questioning our place in nature and looking at that through the lens of
science and technology halo is thinking about the idea of placing the viewer
within the center of this scientific experiment where you’re surrounded by a
ring of light in a way you become the source of the event the proton-proton
collisions so we are taking individual collisions and we are slowing those down
so that you can then experience that in a human time frame you know you get a
sense in there that there must be something scientific going on but you
don’t have to understand that to experience the artwork we’ve taken this data from this video complicated experiment and reshaped it
so that we can place the viewer inside we like to work with the raw data partly
because it has all the the artifacts and the noise of nature’s still inherent in
there in a way it’s closer to what major is it’s messy it’s also more beautiful
it’s it’s like looking at an old photograph and seeing more character in
there the manipulation they’ve done on the data is actually more accurate than
what we see when we reconstruct the data ourselves because they are paying
attention to the small features of the low-energy things and looking at in a
slightly different way which is still valid from a scientific point of view
but also from an artistic point of view digital data has been turned into points
of light for a projection and also MIDI data which is basically a sound score
that can be played by the mechanical instrument so the mechanical part of Halo is how
the sound is all made and when you get to watch that up close you can see the
complexity that’s involved in the many layers okay so we’ve got 24 strings that
we’re trying to get to resonate and be controlled in sync with the raw data
coming from service without there being any speakers it’s a mechanical linkage
just picks up the vibrations of the string and then it’s amplified through
these circuits which we control via the computer and it goes to a resonant sound
box so what you’re actually hearing is the string itself vibrate halo is a sculpture which transcends the
way the scientists use the data to becoming an experience that is quite
humbling and we like to call this technological sublime

2 Replies to “Art Basel 2018 – Behind the scene of “HALO” by Semiconductor | Audemars Piguet”

  1. Hey Baby * says:

    Impressive

  2. Tod Mesirow says:

    beautiful. the notion of changing the time scale is the key it seems to me that unlocks the beauty, and presents interactions of which we're not aware in a way that allows us to see and hear and absorb them. bravo.

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